Lawrence Lessig::Second Life
The Faux Press reports on Lawrence Lessig who's on tour with his book, "Free Culture" and spent some time in Second Life talking about the Creative Commons.
Tags: Faux Press Road Node 101 Second Life Machinima
Reporting on small things from Second Life.
The Faux Press reports on Lawrence Lessig who's on tour with his book, "Free Culture" and spent some time in Second Life talking about the Creative Commons.
Tags: Faux Press Road Node 101 Second Life Machinima
I've taken on the idea of populating the Steampunk Manor house with late 19th and early 20th century motion pictures and audio. Couldn't find a copy of George Méliès' "Le Voyage dans La Lune (A Trip to the Moon)" on the web in Quicktime format, but Google Video had it and this is a test as to whether Google Video's Flash-formatted videos will pass through to aggregators.
Here's a link to a site with more information on this seminal steampunk film.
Thanks to Steampunk Coke Bernstein for the heads up.
Tags: Faux Press Road Node 101 Second Life machinima
Jefferson Gould is rather an amazing inventor and industrialist of the Steampunk stripe. Visit his Manor House and Adventurers' League Headquarters at Caledon. Word has it that the Difference Engine installation is in progress.
Tags: Faux Press Road Node 101 Second Life machinima
Report from the land of dreams.
Pal o' mine Alex helps me make my dreams come true.
Tags: Faux Press Road Node 101 Second Life machinima
Listen.
So lovely!
IM me for pieces of the sounds.
Tags: Faux Press Road Node 101 Second Life
An SL commercial created with SL pal Kevin Hauptmann for my FL vlogging friend Eric Nelson of Bottom Union fame to his "carp caviar" theme.
Satchmo Prototype suggests linking the PC to the G4 via s-video cable and playing the game on the PC while recording with the mac. Sounds like it would work well, in theory.
The alternative is to film to tape from the wall using a projector to play the game from the PC, similarly hooked up with s-video from PC to projector. The exposure might be tricky, but think it will render the smoothest rendition possible.
Plan to A/B the experiment in the coming week.